THE USE OF GABI (INDONESIAN LANGUAGE ANDROID GAMES) AS AN INDONESIAN LANGUAGE LEARNING MEDIUM TO NON NATIVE SPEAKERS

  • Afrinar Pramitasari Universitas Pekalongan
  • Hanindya Restu Aulia Universitas Pekalongan
Keywords: android game, Indonesian language, media

Abstract

Indonesian language learning to non native speakers (BIPA) in theoretical context in form of texts becomes less effective since it does not stimulate the non native speakers’ competence. Besides the interesting and attractive materials in students’ textbook, the use of learning media supports the success of meaningful learning. The use of GABI (Indonesian Language Android Games) is an effective solution in teaching Indonesian language to the non native speakers in this industrial era 4.0. The writer used descriptive qualitative research design by describing the use of GABI in Indonesian language to non native speakers’ learning process. This research was conducted in Pekalongan University. Five students of University Brunei Darussalam became the samples of the study. The writer used observation and interview sheets as the instruments of the study. Interactive model was used to analyze the data. The result shows that the non native speakers from University Brunei Darussalam loved learning Indonesian language and felt easy to receive the materials using GABI